3D Platform Game Dissertation
Adding the Character to the Third Person Controller
06/08/13 23:53
This blog today is about showing how I managed to get my character model into unity. The process requires having the character with a skeleton or biped that is skinned to the model before taking it into a Motion Builder. Once the animations are plotted onto the character, it is then taken into 3ds Max to be adjusted and weighing before importing it into Unity ready to be a 3rd person character.
Character animation Process for the Game
Character animation Process for the Game

Figure 1: Character in 3ds Skinned with biped 
Figure 2: Character Imported along with the animations
Figure 3: Character is placed in the unity level
Figure 4: The Character is now in the game.
Dissertation Idea Concept Sketches/Research
19/07/13 15:43
Below are the concept sketches of the level for the project.

Figure 1: Concept Sketch of the Island
Figure 2: Concept Sketch of the forest
Figure 3: Forest Lake containing statues and different stone elements
Dissertation Masters Project Proposal
30/05/13 15:42
3D Platform Game In Unity
Hello this blog will be showing my progress on my masters dissertation project at Brunel University.
For the project I will be designing a simple third person adventure game.




