Elvendia

Overview
Elvendia is a 3D serious prototype first shooter game created for PC. The serious game is a game for people suffering from stroke but all types of users can enjoy the game.
Objectives
  • Create a fun level in Unity 3D using the terrain tools in Unity 3D and 3D model assets.
  • Create interesting game mechanics using scripts in order to make sure the game is entertaining and challenging for Stoke Patients
  • Produce an engaging environment and sense of being in a peaceful by using soundtrack.

Game Trailer

Detailed Info
The player controls a character called Elwing, a female elf, who is lost on earth due to her magic being depleted. The player gets her to shoot at gemstones and fruit which accumulates points that build her magic up, which is depicted in a magic bar visible to the player. On reaching a specific number of points it allows Elwing to find her way back home to her kingdom in the sky. The player must avoid the deadly mist and shooting cursed objects that will drain her magic.

This project utilised my design and game design skills in the development of Elvendia. It was a individual project and I created the core game mechanics using Java script. This included the health system, the physics collision for the player and particle collision.
Techniques Used:

  • Game Deisgn
  • Game mechanics
  • Physics collisions
  • Sketches
  • UV Texturing / Bump
  • Sound Editting
  • User interface Design
Software Used:

  • Unity 3D
  • Adobe Photoshop
  • 3ds Max