Telazue
Overview
Telazue is a 3D adventure game. The player controls a character called Alexia. The player is required to guide Alexia through the island environment and overcame obstacles in order to save the island that is dying from a mysterious dark force. The player will be tested on his solving problem skills by completing different puzzles.
This project utilised my design and game design skills in the development of Telazue. It was a individual project and I developed and programmed the game using C♯ and java script. The Character and 3D assets were designed and animated using 3ds Max and Maya. C♯ was also used to create the enemy AI.
This project utilised my design and game design skills in the development of Telazue. It was a individual project and I developed and programmed the game using C♯ and java script. The Character and 3D assets were designed and animated using 3ds Max and Maya. C♯ was also used to create the enemy AI.
Objectives
- Create a fun level in Unity 3D using the terrain tools in Unity 3D and 3D model assets.
- Demonstrate skills in character animation, physics colliders and the pacing of each zone in the level environment.
- Produce a level with a third person view to give a sense of adventure while navigating through the environment.
Video Reel
Software / Tools:
- Unity 3D
- Adobe Photoshop
- 3ds Max
- Maya
- Motion Builder
- Vicon Blade
Techniques Used
- Game Deisgn
- Game mechanics
- Physics collisions
- Sketches
- UV Texturing / Bump
- Sound Editting
- User interface Design
- Motion Capture / Gap Filling(Key Frames)
- Scripting
Language
- Javascript
- C
