Early Design of the Level

Initial Design of the Telazue Level


Below are the early stages of the game. Originally the character was Unity 3D own third person controller.
This was used to get a feel of what the game environment looks like in third person view. Other early designs such as the map and GUI text are shown below.



Screen Shot 2013-08-06 at 12.30.48

Figure 1: Screenshot of the third person character in the environment.


Screen Shot 2013-08-06 at 12.32.24

Figure 2: The game at night with the Portal.


Screen Shot 2013-08-06 at 12.39.09

Figure 3: The initial Game Main Menu.


Screen Shot 2013-08-06 at 12.37.03

Figure 4: Experiment with Particles.