Early Design of the Level
Initial Design of the Telazue Level
Below are the early stages of the game. Originally the character was Unity 3D own third person controller.
This was used to get a feel of what the game environment looks like in third person view. Other early designs such as the map and GUI text are shown below.
Figure 1: Screenshot of the third person character in the environment.
Figure 2: The game at night with the Portal.
Figure 3: The initial Game Main Menu.
Figure 4: Experiment with Particles.